2 Frame Gallery
- A: Lower Sensitivity
- S: Raise Sensitivity
- R: Center Cursor
- Left Click: Shoot
Targets flip every half a second and are untargetable when grey. Shooting has three quarters of a second cooldown.
This game was made in 2 hours for Mini Jam #62, the limitation was only use 2 frame animations. I wanted my game mechanic to actually care about what frame the animation was on, that's why you can only shoot targets half of the time.
Status | Prototype |
Platforms | HTML5 |
Author | Five Percent Crit |
Genre | Shooter |
Made with | Unity |
Comments
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This is a really nice game. I would recommend changing the soundtrack, but it's really cool how you thought about the 2-frame limit and made a whole game on that. Instead of thinking of it as a limitation, you used it as an idea. Nice work!